Let’s start with a spoiler right away, shall we? We do build this virtual state and its crypto-economy based on the laws and principles of an animated series for kids.
This is not a provocation. Such a statement may not attract reputable investors and traders but can definitely help find like-minders. Funny as it may seem, this approach is 100% true and is the key success factor of our project.
Our development strategy has not been clearly outlined straight from the beginning. The virtual state of Freeland was initially quite an abstract idea but it dawned in Toonbox animation studio and, obviously, the experience of creating brand-new worlds in animated movies set its imprint on the project.
Though the face and the bullhorn of Freeland is the only character created by the studio for the grown-up audience – the notorious Mr. Freeman, the technology of creating a new universe of a virtual state is the same as that of a children’s series.
All of us bear a background burden of social technologies which were operated upon us in our childhood: fairy-tales, books, cartoons, scary stories, verselets. Our behavioral and social patterns are being nurtured at an early age. The market of children’s content is a much more complicated one that that of the grown-up audience. It literally has been a battlefield for centuries. Imagine, for example, all the efforts the church of any confession made to become an unmitigated monopolist in terms of influence over children’s minds. However, despite almost unlimited resources and tough competitive methods, it did not succeed in suppressing neither circulation of archaic plots nor uprise of modern stories and characters.
The strategy of Freeland is based on our experience and knowledge, thoroughly methodized and analyzed. We do not think that the idea of building an interaction system for grown-ups based on the experience of working with kids is humiliating. Vice versa, if one wants to bring home an unconventional idea, it is easier to explain it in a way you would explain it to kids.
So, we create a certain concept, like one of a series or a toy. We create a new social model of interaction between individuals by bringing it up for discussion to the participants themselves. We have a kit of certain interaction tools, artifacts, cards, in-game currency, levels, and bonuses which make the execution of such a model relatively time-efficient and relatively simple. Now, we try to create a whole new system based on these “toylike” tools. We are not 100% sure what will come out of it, though we have a certain experience in creating media products with an interactive (that is, undetermined) plot.
Since our goal is not the initiation of a new Bible, Bhagavad Gita or Capital, but the creation of a new venture which will engage and attract our future citizens, we do not need to resort to soggy pathetics, hints at holding sacred knowledge, proclamations on responsibility for the human race and other copper-bottomed manipulation tools. General personal assessment (like/ dislike, agree/ disagree) is more than enough.
Our crypto-currency MFCoin is another important tool on our hands. As of now, it only gives certain people a good laugh with a degree of scepticism. This is awesome! Most exciting children’s games still start from scratch. Let this stick be a sword and that bush be a dinosaur! We got lucky. We started after the half-baked hype and did not rocket to the Moon only because we have concepts like “blockchain” and “crypto” as part of our project. We need to explain everything really thoroughly. In our community which has already shaped around our concept we also try to keep the “And what if we do like this?” attitude.
MFCoin is one of the tools for building Freeland. We use our currency as an example of successfully established trust-based relations between separate individuals and inside the community as a whole.
The syntagm “virtual state” is another important in-game tool. There are a lot of online accounts of what Freeland is: Freeland official Manifest, its own Salutemia (Freeland Constitution, from the Latin word “salutem” – security, not from “constitutio” – constitution), a great number of interviews, own websites and Wiki, etc. But what the “Virtual State of Freeland” really is?
The market of philosophical concepts, types of state systems and society development strategies is huge. One would think, what a tiny team with a cartoon character on their flag without a single recondite treatise with at least two or three thousand pages can offer?! First, our expertise in creating self-sustainable universes. Second, the ability to bring home to the general public our philosophy and know-how in a vivid and metaphoric way. Third, our clear understanding that you should be 100% concentrated on your target audience to even start a new venture, let alone develop it. Fourth, we actually are part of our target audience so we know the needs of our citizens a priori.
During the last twenty years a number of brand new social networks emerged and have gone unnoticed by the leaders of the philosophy market since huge corporations do not see low-frequency requests in global search engines. We do. We actually are these people who make such requests. Now there is a certain layer of “intellectual craftsmen” and “informational farmers”. These people are either self-sufficient or self-organize themselves into small teams. They are extra-terrestrial and speak the same language. Their production means have a huge computation capacity with a next to zero market value. Their trading assets are placed within their brain case or in the virtual space. These individuals are our target audience and future citizens of Freeland. It doesn’t mean though that we are going to implement a software technology exam or interview on the history of cybernetics for our potential citizens.
Except for IT, there are a lot of other professionals in the list of new “craftsmen”. Actually, it is not even about their professional skills but about their self-perception and their dawning pattern of social interaction. Let’s imagine a situation: a citizen of Brazil who lives in Estonia, owns bank accounts in Singapore and Switzerland, works for three different projects in Australia, Russia and Great Britain. Plus he is a halfzee with a Japanese mom and a German dad. Who is he? Most likely, he is technically a criminal in at least one of the above-mentioned jurisdictions. And he only does 3D design or desktop publishing for life.
A number of problems such a person faces is huge. Due to new bank requirements each transaction is a hassle with loads of papers or data provided and lots of time wasted on that. All these incoming invoices from the project office, agreement copies, KYC identification, bills from energy service companies, numerous scanned documents, notarial certification and apostille services, provision of bank statements – imagine that? However, the number of such individuals who can hardly fit themselves in present state models and bank system requirements is constantly growing in the modern world.
That was the way colonial America was founded. This definitely was not the most humane episode in the history of mankind but Europeans felt uncomfortable in crowded Europe, therefore, they rushed to the West to embrace new lands and resources that Europe already lacked tremendously. Our future citizens do not need ranchos, slaves and mines. They just need some time and private space to work and progress. The colonization of the virtual space will neither be bloody nor merciless. But it will no doubt blow the media world.
The biggest danger while launching a similar project is to resort to pipe-dream idealism, rise a shabby and worn-out flag of anarchism and season it with a hint of libertarianism. But as we mentioned before, we are building a new something based on the principles of a children’s animated series. It is a unique project because we know that ideas taken from mothballs will not work in the multimedia market.
One last thing. Freeland is being launched to find a means of building a community of the so-called intellectual craftsmen with unlimited interaction opportunities in a convenient and secured environment. It can also be called a Union of Virtual Farmers. Whatever actually, since the social type of those interested to participate is too young at the moment and has no steady definition.
Freeland is not going to fight for anything as a political force or become a financial “monster” or a lodge. It is a highly-practical project created for searching non-violent conflict solutions between archaic but still existing state constructions and individuals who do not fit within their frames.
We totally feel that we can become members of the United Nations right off the top.